• Post-Processing Sunbeams blurring
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You can get mock-volumetric lighting with some clever tinkering with this, but it looks kind of ugly because it's not blurred. [img]http://img29.imageshack.us/img29/3636/volufailtriclighting.png[/img] I was wondering if anybody could write a lua script or something so that the area between the "lighting" is blurred, and looks more like the real deal?
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