• Garry's Mod Plus
    160 replies, posted
[img]http://gmodplus.googlecode.com/files/gmod_plus_logo_text.png[/img] [b]The project is currently on hiatus.[/b] [release][b]Garry's Mod Plus[/b] [tab]Project site:[/tab] [url]http://code.google.com/p/gmodplus/[/url] [tab]SVN Checkout:[/tab] [url]http://gmodplus.googlecode.com/svn/trunk/[/url] [tab]SWEP Bases:[/tab] [url]http://www.facepunch.com/showthread.php?t=829230[/url] [/release] [i]Notice:[/i] I am currently unsure about the state of garry's mod plus. Within the near future, I may dismantle the project and isolate major features within separate addons. Before I go on about listing the huge number of additions, I need developer input about the project and it's state. Is this something I should consider continuing? [b]Goals:[/b] [list] [*]To create a more complete vanilla-feeling GMod and/or stylize the new features in a vanilla fashion [*]To address small existing bugs, and prevent the need for downloading the latest 5-second fix on garrysmod.org [*]To add to the existing libraries and objects within the game, easing the process of development [*]To refine SWEP making, not speed it up (see: [url=http://www.facepunch.com/showthread.php?t=829230]The SWEP Bases Project[/url]) [*]To add new base gamemodes to compete with fretta, as well as address the lack of unique bulky gamemodes [/list] [b]Future site design:[/b] [media]http://img.photobucket.com/albums/v308/flaming-gummy-bear/FrontPage-1-1.png[/media] [b]Standalone Downloads[/b] [list] [*][url=http://www.garrysmod.org/downloads/?a=view&id=81776]An AK47 That Shoots Babies[/url] [*][url=http://www.garrysmod.org/downloads/?a=view&id=81766]Counter-Strike: Source Weapons[/url] [*][url=http://www.garrysmod.org/downloads/?a=view&id=81772]gm_construct_night[/url] [*][url=http://www.garrysmod.org/downloads/?a=view&id=81773]gm_flatgrass_night[/url] [*][url=http://www.garrysmod.org/downloads/?a=view&id=81774]Motivational Orange[/url] [*][url=http://www.garrysmod.org/downloads/?a=view&id=81765]VGUI2 Skin[/url] [/list]
Sounds pretty cool, I personally would love to see more people playing vanilla Gmod.
But I wanted chocolate D= Jk, I'll check out the SVN.
This has so much potential if you pull it off.
I can, but it just needs time. Before I even made this thread, I went through over hundreds and hundreds of revisions.
Well then, take all the time you need. No rush.
It's good to see you have some awesome but still achievable goals in mind. I'm looking forward to the end result. I hope you don't 'dismantle' the project :/ If you ever need a new team member, I'm up for a part-time job.
As Deco said, hopefully this gets finished.
Looking good. Lets just hope you pull it off.
Quote from other thread. [QUOTE=AlfieSR;17896629]Okay, I hate to say this, but I just reinstalled GM+ and while the new SWEPs have come up, I can't spawn them. It just won't let me. The ground turret also won't spawn, but everything else is fine (apart from the ceiling turret won't come out and shoot me) My weapon icons (The default ones, anyway) also come up quite small, as though I was running at an earlier resolution. I don't suppose you'd mind releasing an SVN JUST for the weapons, would you?[/QUOTE] There's also some other guy with the same problem as me, if you take a look.
[QUOTE=AlfieSR;17896641]Quote from other thread. There's also some other guy with the same problem as me, if you take a look.[/QUOTE] This is happening to me aswell.
Do not let this thread die. This is the kind of thing that all Gmodders should aspire to do.
Rated all y'all who were nice enough to take time to post in here, thanks for you feedback. Some of the NPCs are Air-only, as a result can only be spawned when looking up toward the sky, or in the air in general, some of the turrets are ceiling based. Play around with it. I'm sorry to be so vague, but I'm working on updating SWEP Bases right now.
Just tried it. Very nice :3
I've been using the GMod beta as a platform for the development cycle, so I can anticipate bugs upon the future release of fretta. Hopefully by the time it's release I'll have a couple base gamemodes out there to speed up and have [b]REFINED GOOD[/b] gamemodes. Status update: running an SVN checkout for the latest revision, I'm wiping my server. It will include Phoenix-Storms and Wiremod. GMod Plus will hopefully become one in the big three.
[QUOTE=CptFuzzies;17901952]I've been using the GMod beta as a platform for the development cycle, so I can anticipate bugs upon the future release of fretta. Hopefully by the time it's release I'll have a couple base gamemodes out there to speed up and have [b]REFINED GOOD[/b] gamemodes. Status update: running an SVN checkout for the latest revision, I'm wiping my server. It will include Phoenix-Storms and Wiremod. GMod Plus will hopefully become one in the big three.[/QUOTE] Oh come on don't make us download PHX3 and wiremod all over again, that's just wrong. Besides I'd rather get it from their official SVNs. Edit : Unless you mean your server will have these, then it's fine. :v:
I don't think I'll be dismantling the project now, I want this to become something big, but it will not be anything without the community. I'm hoping to restore some justice to the game, and give back or at least tilt the feel of the community. It seems that GMod 9 must have been the high point of the game as far as community bond, Sandbox was a build gamemode, and people built. For this reason, I haven't neglected to include it within the project, and GM+ will include essential Stools, which we can all agree should be in the vanilla GMod: Weight, Buoyancy, Stacker, Gravity, and so on. The hoverball is an interesting piece of GMod engineering, I hope to create a new tool similar to this, except have it be an entity which is not limited to linear movement within space, instead, curve to the ground space. The repulsor is a brilliant example of this, however I wish to create something of release quality, whereas the user would believe that it was truly a part of a Garry's Mod update. [editline]11:59AM[/editline] [QUOTE=Crazy Quebec;17902043]Oh come on don't make us download PHX3 and wiremod all over again,[/QUOTE] You do not need to be playing the GMod beta to connect. The server will host these addons, I am not asking for anyone to download them. It is simply a compatibility thing, for testing. However, conceptually there is no way these could interfere.
This is brilliant work, and I hope you can keep it up. :D EDIT: It's just what Garry's Mod needs to give it a little boost. With enough attention, I'm confident Garry would include this in a future update.
[QUOTE=robowurmz;17902223]With enough attention, I'm confident Garry would include this in a future update.[/QUOTE] This is what I'm hoping. I'm not expecting everything to be included, but absolutely things such as the new STools, and so forth. Right now, I have a feature called "Community Content" which features things from the GMod community, or references to it. These are things which I couldn't see, or would doubt seeing in the game. I'm a little hopeful for SWEP Bases though, I don't see why those base weapons couldn't be included. I'm sure people are tired of the bare bones weapon_base. Examples: An AK47 That Shoots Babies (See subtext of request subforum) Motivational Orange (A play on the unrelease Demon Melon) Lua Block (From the Lit Fuse Film, War of the Servers) [editline]12:13PM[/editline] [url=steam://connect/68.227.240.182:27015/]Server's up.[/url]
Ok thanks for the news update :)
I would like to see a new weapon base. The current base has a default right click function of a shotgun, which confused me a lot at first.
The server is currently up, and I am undergoing the splicing for SWEP Bases.
[QUOTE=CptFuzzies;17902093] [editline]11:59AM[/editline] You do not need to be playing the GMod beta to connect. The server will host these addons, I am not asking for anyone to download them. It is simply a compatibility thing, for testing. However, conceptually there is no way these could interfere.[/QUOTE] The way I read it I thought you would include both of these in your SVN, and I tought that was crazy. :v: My bad. :smile:
Oh goodness no. Haha.
Your server is wanting me to download over 100 models for Wire. :/ I suppose I'll go get Wire, almost every server I try to join does this to me, it's getting annoying.
dling right now :v:
Can someone explain what Garry's Mod Plus IS so I can finally stop googling it? Is it just another copy of Garry's Mod or what?
I'm sorry I've yet to explain what it is, but please understand right now this is just a bunch of developers talking about the future of this project for now. If you want to be daring, check it out in your addons folder using subversion and see the new features.
Hey Im "the other guy" with SWEP's and NPC's not working, (everything shows fine , no errors, no console prompts). Should I uninstall some of my addons for this? Maybe some of them is preventing gmod + from work. Edit: NpC's DO work, SWEP's still don't, even when i downloaded SWEP base.(from the your other svn)
[QUOTE=CptFuzzies;17902730]I'm sorry I've yet to explain what it is, but please understand right now this is just a bunch of developers talking about the future of this project for now. If you want to be daring, check it out in your addons folder using subversion and see the new features.[/QUOTE] Why can't you just tell me what it is, where it goes, what it does, and why it exists? :P
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