• Auto spawning entities
    2 replies, posted
Hello, I need script that will automaticly spawn entities when server starts. Does anyone know who to do this or have script like this? I know thta FPtje make something like this but it spawns only props. Please help
Anyone?
Quick script I put togheder, not sure if it works. Create a .lua file in the autorun folder. [lua]hook.Add("InitPostEntity", "AddExtraEntities", function() if game.GetMap() == "gm_construct" then local prop = ents.Create("prop_physics") prop:SetModel("models/sf/block_3d_1x2.mdl") //This requires the "Sourceforts Model Pack" prop:SetPos( Vector( 0, 0, 0 ) ) prop:SetAngles( Angle(0,0,0) ) prop:Spawn() local prop = ents.Create("prop_physics") prop:SetModel("models/sf/block_3d_1x2.mdl") //This requires the "Sourceforts Model Pack" prop:SetPos( Vector( 0, 0, 64 ) ) prop:SetAngles( Angle(0,0,0) ) prop:Spawn() end end )[/lua]
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