Hey peps.
Im making this test gamemode. and i wonder.
How do i make it skip the register part where u enter stuff in TextEntry and it uploads to a txt file with Write?
I know its something about read but, i dont know how its supposed to make it read before the vgui is called. And if their info is there. They get their stuff.
Pl0x help xD
CL_Init.lua
[code]
include( "shared.lua" )
function TeamMenu() -- Skapar funktionen TeamMeny
local Team = vgui.Create( "DFrame" ) -- Skapar själva DFramen
Team:SetPos( 250, 500 ) -- Positionen på skärmen
Team:SetSize( 250, 250 ) -- Storleken
Team:SetTitle( "Zombie Outbreak Character Menu" ) -- Titeln på dermaframen
Team:SetVisible( true ) -- Synlig. ja såklart
Team:SetDraggable( false ) -- Man kan inte dra runt den
Team:ShowCloseButton( false ) -- Closeknappen visas ej
Team:MakePopup() -- Gör så vi kan använda den utanför själva ESC området
local Text1 = vgui.Create( "DTextEntry", Team )
Text1:SetPos( 15, 15 )
Text1:SetTall( 75 )
Text1:SetWide( 200 )
Text1:SetText( "Username: " )
Text1.OnEnter = function()
file.Write( "zombie/gubbar.txt", ..Text1:GetValue().. "\n" )
end
[/code]
init.lua
[code]
AddCSLuaFile( "cl_init.lua" )
AddCSLuaFile( "shared.lua" )
include( "shared.lua" )
function GM:PlayerInitialSpawn( ply )
umsg.Start( "call_vgui", ply )
umsg.End()
end
function GM:OnNPCKilled( victim, killer, weapon )
HUD_PRINTCENTER( victim:GetClass() .. " was killed by " .. killer:GetName().. " with a " .. weapon:GetClass() .. ".\n" )
end
[/code]
Its not big progress. but thats becuz i need this first xD Srry if im nub:D
Just comment out the user message and the user message function.
And what?
We don't speak your foreign, boy.
But just do what Horsey said. Take out the usermessages.
Oh forgot that. Well. If i take does out does it still popup atleast the first time?
And i dont know how to make it read it at playerjoin.
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