Okay this maybe like my 100 post on here this week working on this gamemode but
when a person is killed, the killer gets the weapons and the loadout when the person who gets killed gets nothing on respawn
[CODE]function GM:PlayerSpawn( ply )
if ply:Team() == 1 then player:SetODST() end
end[/CODE]
Please help,
Tyler
[highlight](User was banned for this post ("Undescriptive and redundant thread title." - postal))[/highlight]
Sorry, you need to Log In to post a reply to this thread.