• "Physics based" NPC?
    5 replies, posted
By physics based NPC, I mean an NPC that you can weld, rope, axis, etc. stuff to, like the manhack, city scanner, or turret you kill by knocking it over to name a few. I want one that: Follows you around but does not hurt you, have lights when invisible, or make a sound, roams around randomly and when it hits a wall, turns to a random direction, and a turret that you can kill by exploding it yet can still be welded to stuff. Any other ideas could be made from these and would be a great idea. Thanks if you can.
Like a scanner? [img]http://filesmelt.com/Imagehosting/pics/d919d296c1a18c7a038a19abc6544e88.gif[/img]
That has lights, makes a lot of sounds, and does not move on it's own.
Can't you build one?
He wants a [B]NPC[/B] Not a vending machine with pop
[QUOTE=WoodenSpoon;18555243]Can't you build one?[/QUOTE] I just want to pop on a few lights with trails without having to make a wiremod contraption or having to toggle godmode just so I will not die if I stop moving to watch the light show when the only lights I want to see are the light bulbs with trails and not the robot's eyes.
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