• M9K Weapons on TTT
    8 replies, posted
Just added m9k weapons on my ttt server and to my pointshop and they are working fine, the only problem is that i can equip any m9k weapon and any regualr weapon at the same time. For example i can equip a m9k scar and a m16. How can i fix that?
Are you using the M9K weapons for TTT or the normal ones?
uhh these [url]http://steamcommunity.com/sharedfiles/filedetails/?id=128089118[/url] i changes the SWEP.base to weapon_tttbase though
Changing the SWEP.base will result in a lot of problems...you would be better off using the base that came with it and editing values. The base of a gun is the script that it draws all of it's functions and base values from, the ttt base was not made for those guns, so a majority of the variables and functions will be broken if you switch.
You can't just change the base name, you have to convert the guns to the TTT base. [editline]19th November 2013[/editline] Ninja'd Try looking at this guide here. [url]http://ttt.badking.net/custom-weapon-guide[/url] (Thanks Nirandra, thought I pasted it)
[QUOTE=code_gs;42918887] [editline]19th November 2013[/editline] Try looking at this guide here.[/QUOTE] Did you mean to link this? [url]http://ttt.badking.net/custom-weapon-guide[/url]
What you can do, is make the base of the m9k weapon's base be the ttt base. That is how I got a skyrim greatsword to work on my server.
i figured out the problem. The guy who made the m9k weapons said its a bug he needs to fix
[QUOTE=rage1414;42924054]i figured out the problem. The guy who made the m9k weapons said its a bug he needs to fix[/QUOTE] uh, no, it's not a bug at all. It's that you don't know how to properly set up external weapon bases for use with the TTT base and also ignored the existence of this: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=176597789&searchtext=M9k+TTT[/url] Make SURE you follow his directions closely.
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