• Help with GLON
    3 replies, posted
When i try to encode a vehicle in glon, it sends back an error stating that "Vehicle" is not a valid type. I even double checked on the gmod wiki and it states that glon supports vehicle encoding. Any ideas on how to fix this? Thnx in advance. =)
I'm aware of this. I e-mailed an update to Garry, but he hasn't replied nor acted on the issue Here's a temporary fix (untested, should work): [lua] require("glon") for i = 1, math.huge do local k,v = debug.getupvalue(glon.encode, i) if not k then break elseif k == "type" then debug.setupvalue(glon.encode, i, function(t) t = type(t) return t == "Vehicle" and "Entity" or t end) break end end [/lua]
Same problem with the "Weapon" entity.
I inserted the code just above from where glon.encode is called and i'm still recieving the error "Failed: includes/modules/glon.lua:154: Tried to write unwriteable type: Vehicle". Did I put it in the wrong place?? [editline]12:44PM[/editline] I've looked around online some more and played with the code a bit, but still nothing. Anyone have a different fix or maybe an alternative way to encoding vehicles?
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