• TF2 Healing Effect
    6 replies, posted
I have a health regeneration script on my server and I would have the TF2 healing effect replicate on gmod when the player is being healed. I have never worked with effects before so I have no idea where to start.
ParticleEffectAttach( "Whatever the medic effect is called", PATTACH_ABSORIGIN_FOLLOW, player entity, 0 ) StopParticles() <- look this one up, I can't remember how it works
Thanks for the fast reply, this will give me a good base to start on!
Sorry for the double post but I have a question, is it possible to make it so the person the effect is on not be able to see it, cuz the health effect kinda blocks the user from seeing until he is healed.
[QUOTE=darklighte;18634002]Sorry for the double post but I have a question, is it possible to make it so the person the effect is on not be able to see it, cuz the health effect kinda blocks the user from seeing until he is healed.[/QUOTE] I'd also like to see this answer
Um. No clue.
[lua] if LocalPlayer() != PlayerWithEffect then stuff here end [/lua]
Sorry, you need to Log In to post a reply to this thread.