• SWEP help Syntax fail (model finding help needed)
    1 replies, posted
Okay, so I am making my first SWEP. I need help with something pretty basic; proper syntax on selecting models. Here's my code: [code]if (SERVER) then AddCSLuaFile ("shared.lua"); SWEP.Weight = 5; SWEP.AutoSwitchTo = false; SWEP.AutoSwitchFrom = false; end if (CLIENT) then SWEP.PrintName = "Baby throwing gun"; SWEP.Slot = 3; SWEP.SlotPos = 1; SWEP.DrawAmmo = false; SWEP.DrawCrosshair = false; end SWEP.Author = "Matt Lesslie"; SWEP.Contact = "mattlesslie@gmail.com"; SWEP.Purpose = "A pistol that shoots babies, second best thing."; SWEP.Instructions = "Shoot them babies"; SWEP.Category = "Prop Launchers" SWEP.Spawnable = true; SWEP.AdminSpawnable = true; SWEP.ViewModel = "models/weapons/v_pistol.mdl"; SWEP.WorldModel = "models/weapons/w_pistol.mdl"; SWEP.Primary.ClipSize = 60; SWEP.Primary.DefaultClip = 240; SWEP.Primary.Automatic = true; SWEP.Primary.Ammo = "none"; SWEP.Secondary.ClipSize = 0; SWEP.Secondary.DefaultClip = 0; SWEP.Secondary.Automatic = false; SWEP.Secondary.Ammo = "none"; local ShootSound = Sound ("Metal.SawbladeStick"); function SWEP:Reload() end function SWEP:Think() end function SWEP:throw_attack ("../props_c17/doll01.mdl") local tr = self.Owner:GetEyeTrace(); self.Weapon:EmitSound (ShootSound); self.BaseClass.ShootEffects (self); if (!SERVER) then return end; local ent = ents.Create ("prop_physics"); ent:SetModel ("../props_c17/doll01.mdl"); ent:SetPos (self.Owner:EyePos() + (self.Owner:GetAimVector() * 16)); ent:SetAngles (self.Owner:EyeAngles()); ent:Spawn(); local phys = ent:GetPhysicsObject(); local shot_length = tr.HitPos:Length(); phys:ApplyForceCenter (self.Owner:GetAimVector():GetNormalized() * math.pow(shot_length, 3)); cleanup.Add (self.Owner, "props", ent); undo.Create ("Thrown chair"); undo.AddEntity (ent); undo.SetPlayer (self.Owner); undo.Finish(); end function SWEP:PrimaryAttack() self:throw_attack ("../props_c17/doll01.mdl"); end function SWEP:SecondaryAttack() return false end end [/code] I keep getting errors similar to: weapons/mahpistol/shared.lua:55: <name> or '...' expected near '"../props_c17/doll01.mdl"' Please help? Thanks, Matt.
When using models, you don't need the "../" at the beginning. Just "models/props_c17/doll01.mdl" should suffice. Second, the arguments to a function are variables, not strings. The SWEP:throw_attack function has an argument like modelname or something, not a string.
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