• Message Timer
    2 replies, posted
What is the best way to display a timed message to all players in a game?
It depends on the context. We need more information than that. Rudimentary way to do it though is something like [lua] timer.Simple(delay, function() for k, v in pairs(player.GetAll()) do v:ChatPrint("Your Message Here") end end) [/lua]
No that works just fine, much appreciated.
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