• Vehicle Crosshair
    4 replies, posted
Hello ! I was wondering if it is possible to show the crosshair when you are in a "prop_vehicle_prisoner_pod" because I am making some combat vehicles. I think it's possible by using SetKeyValue but I am not sure. Thanks for replying.
I googled about, using [URL="http://maurits.tv/data/garrysmod/wiki/wiki.garrysmod.com/index689f.html"]HUDShouldDraw[/URL] you can set: [url]http://maurits.tv/data/garrysmod/wiki/wiki.garrysmod.com/indexd820.html[/url] to draw inside vehicles, I assume by default it's set not to.
You could use [url=http://maurits.tv/data/garrysmod/wiki/wiki.garrysmod.com/index8660.html]ply:GetVehicle():GetClass()[/url] to check the vehicle type.
If you are doing this in sandbox, you can actually just use wire.
[QUOTE=Fortune11709;43005899]If you are doing this in sandbox, you can actually just use wire.[/QUOTE] No, I won't use wire because I'm making a gamemode and I want to do that all in the entity code/gamemode code.
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