• Categories open but dont show jobs
    2 replies, posted
I cant get jobs to show when I open categories, the jobs dont show, andit says i am banned from that job, heres a job sample [code] TEAM_POLICE6 = DarkRP.createJob("Medi Guard", { color = Color(255, 0, 0, 255), model = {"models/player/breen.mdl"}, description = [[---Adding later---]], weapons = {weapon_p2282, med_kit}, command = "GM", max = 1, salary = 1000, admin = 0, vote = false, hasLicense = true, candemote = false, medic = true, chief = false, mayor = false, hobo = false, cook = false, category = "GUARD", })[/code] and setings [CODE]--[[--------------------------------------------------------------------------- DarkRP config settings --------------------------------------------------------------------------- This is the settings file of DarkRP. Every DarkRP setting is listed here. Warning: If this file is missing settings (because of e.g. an update), DarkRP will assume default values for these settings. You need not worry about updating this file. If a new setting is added you can manually add them to this file. ---------------------------------------------------------------------------]] --[[ Toggle settings Set to true or false ]] [CODE]-- voice3D - Enable/disable 3DVoice is enabled GM.Config.voice3D = false -- AdminsCopWeapons - Enable/disable admins spawning with cop weapons GM.Config.AdminsCopWeapons = true -- adminBypassJobCustomCheck - Enable/disable whether an admin can force set a job with whenever customCheck returns false GM.Config.adminBypassJobRestrictions = false -- allow people getting their own custom jobs GM.Config.allowjobswitch = true -- allowrpnames - Allow Players to Set their RP names using the /rpname command. GM.Config.allowrpnames = true -- allowsprays - Enable/disable the use of sprays on the server. GM.Config.allowsprays = false -- allowvehicleowning - Enable/disable whether people can own vehicles. GM.Config.allowvehicleowning = true -- allowvnocollide - Enable/disable the ability to no-collide a vehicle (for security). GM.Config.allowvnocollide = false -- alltalk - Enable for global chat, disable for local chat. GM.Config.alltalk = false -- autovehiclelock - Enable/Disable automatic locking of a vehicle when a player exits it. GM.Config.autovehiclelock = false -- babygod - people spawn godded (prevent spawn killing) GM.Config.babygod = true -- canforcedooropen - whether players can force an unownable door open with lockpick or battering ram or w/e GM.Config.canforcedooropen = false -- chatsounds - sounds are played when some things are said in chat GM.Config.chatsounds = true -- chiefjailpos - Allow the Chief to set the jail positions. GM.Config.chiefjailpos = true -- cit_propertytax - Enable/disable property tax that is exclusive only for citizens. GM.Config.cit_propertytax = true -- copscanunfreeze - Enable/disable the ability of cops to unfreeze other people's props GM.Config.copscanunfreeze = true -- copscanunweld - Enable/disable the ability of cops to unweld other people's props GM.Config.copscanunweld = true -- cpcanarrestcp - Allow/Disallow CPs to arrest other CPs. GM.Config.cpcanarrestcp = true -- currencyLeft - The position of the currency symbol. true for left, false for right. GM.Config.currencyLeft = true -- customjobs - Enable/disable the /job command (personalized job names). GM.Config.customjobs = false -- customspawns - Enable/disable whether custom spawns should be used. GM.Config.customspawns = true -- deathblack - Whether or not a player sees black on death. GM.Config.deathblack = true -- showdeaths - Display kill information in the upper right corner of everyone's screen. GM.Config.showdeaths = false -- deadtalk - Enable/disable whether people talk and use commands while dead GM.Config.deadtalk = false -- deadvoice - Enable/disable whether people talk through the microphone while dead GM.Config.deadvoice = false -- deathpov - Enable/disable whether people see their death in first person view GM.Config.deathpov = false -- decalcleaner - Enable/Disable clearing ever players decals. GM.Config.decalcleaner = true -- disallowClientsideScripts - Clientside scripts can be very useful for customizing the HUD or to aid in building. This option bans those scripts. GM.Config.disallowClientsideScripts = true -- doorwarrants - Enable/disable Warrant requirement to enter property. GM.Config.doorwarrants = false -- dropmoneyondeath - Enable/disable whether people drop money on death. GM.Config.dropmoneyondeath = true -- droppocketarrest - Enable/disable whether people drop the stuff in their pockets when they get arrested. GM.Config.droppocketarrest = true -- droppocketdeath - Enable/disable whether people drop the stuff in their pockets when they die. GM.Config.droppocketdeath = true -- dropweapondeath - Enable/disable whether people drop their current weapon when they die. GM.Config.dropweapondeath = true -- Whether players can drop the weapons they spawn with GM.Config.dropspawnedweapons = false -- dynamicvoice - Enable/disable whether only people in the same room as you can hear your mic. GM.Config.dynamicvoice = true -- earthquakes - Enable/disable earthquakes. GM.Config.earthquakes = true -- enablebuypistol - Turn /buy on of off. GM.Config.enablebuypistol = false -- enforceplayermodel - Whether or not to force players to use their role-defined character models. GM.Config.enforceplayermodel = true -- globalshow - Whether or not to display player info above players' heads in-game. GM.Config.globalshow = true -- ironshoot - Enable/disable whether people need iron sights to shoot. GM.Config.ironshoot = false -- showjob - Whether or not to display a player's job above their head in-game. GM.Config.showjob = true -- letters - Enable/disable letter writing / typing. GM.Config.letters = false -- license - Enable/disable People need a license to be able to pick up guns GM.Config.license = false -- lockpickfading - Enable/disable the lockpicking of fading doors GM.Config.lockpickfading = false -- logging - Enable/disable logging everything that happens. GM.Config.logging = true -- lottery - Enable/disable creating lotteries for mayors GM.Config.lottery = false -- showname - Whether or not to display a player's name above their head in-game. GM.Config.showname = true -- showname - Whether or not to display a player's health above their head in-game. GM.Config.showhealth = true -- needwantedforarrest - Enable/disable Cops can only arrest wanted people. GM.Config.needwantedforarrest = false -- noguns - Enabling this feature bans Guns and Gun Dealers. GM.Config.noguns = false -- norespawn - Enable/Disable that people don't have to respawn when they change job. GM.Config.norespawn = false -- npcarrest - Enable/disable arresting npc's GM.Config.npcarrest = false -- ooc - Whether or not OOC tags are enabled. GM.Config.ooc = false -- propertytax - Enable/disable property tax. GM.Config.propertytax = true -- proppaying - Whether or not players should pay for spawning props. GM.Config.proppaying = true -- propspawning - Enable/disable props spawning. Applies to admins too. GM.Config.prop
weapons = {"weapon_p2282", "med_kit"} also make sure nothing else uses the command GM also make sure u have a GUARD category
I already debugged and fixed all those, but it still is failing.
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