• Player Models - Derived in "Base"
    3 replies, posted
Hi there, I am making a gamemode, deriving from base, as I do not want a sandbox modification. I was just wondering what are the valid options for pl:SetModel() Regards, Ren.
any model in the game :buddy:
[QUOTE=CombineGuru;19548464]any model in the game :buddy:[/QUOTE] Would you be able to give me a link to or an example of the coding used for this? Please not an odessa.mdl example :) Thanks.
I've taken this from garry's player_manager that fretta uses. All the models should work in any gamemode: [code] "models/player/alyx.mdl" "models/player/barney.mdl" "models/player/breen.mdl" "models/player/combine_soldier.mdl" "models/player/combine_soldier_prisonguard.mdl" "models/player/combine_super_soldier.mdl" "models/player/eli.mdl" "models/player/gman_high.mdl" "models/player/Kleiner.mdl" "models/player/Kleiner.mdl" "models/player/monk.mdl" "models/player/mossman.mdl" "models/player/mossman.mdl" "models/player/odessa.mdl" "models/player/police.mdl" "models/player/classic.mdl" "models/player/charple01.mdl" "models/player/corpse1.mdl" "models/player/charple01.mdl" "models/player/zombie_soldier.mdl" "models/player/Zombiefast.mdl" "models/player/soldier_stripped.mdl" "models/player/Group01/female_01.mdl" "models/player/Group01/female_02.mdl" "models/player/Group01/female_03.mdl" "models/player/Group01/female_04.mdl" "models/player/Group01/female_06.mdl" "models/player/Group01/female_07.mdl" "models/player/Group03/female_01.mdl" "models/player/Group03/female_02.mdl" "models/player/Group03/female_03.mdl" "models/player/Group03/female_04.mdl" "models/player/Group03/female_06.mdl" "models/player/Group03/female_07.mdl" "models/player/Group01/male_01.mdl" "models/player/Group01/male_02.mdl" "models/player/Group01/male_03.mdl" "models/player/Group01/male_04.mdl" "models/player/Group01/male_05.mdl" "models/player/Group01/male_06.mdl" "models/player/Group01/male_07.mdl" "models/player/Group01/male_08.mdl" "models/player/Group01/male_09.mdl" "models/player/Group03/male_01.mdl" "models/player/Group03/male_02.mdl" "models/player/Group03/male_03.mdl" "models/player/Group03/male_04.mdl" "models/player/Group03/male_05.mdl" "models/player/Group03/male_06.mdl" "models/player/Group03/male_07.mdl" "models/player/Group03/male_08.mdl" "models/player/Group03/male_09.mdl" [/code] But yes, as CombineGuru said, you can set a player to any model that's in garrysmod, they just won't have animations like the above player models.
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