[lua]
local noobs = table.Copy(players)
table.RemoveByValue(noobs, murderer)
local magnum = table.Random(noobs)
if IsValid(ent2) then
ent2:Give("weapon_ent2")
end
local ent1 = table.Random(noobs)
if IsValid(ent1) then
ent:Give("weapon_ent1")
end
[/lua]
How to prevent the issuance of one player?
if #players.GetAll() == 1 ?
[QUOTE=JasonMan34;48879282]if #players.GetAll() == 1 ?[/QUOTE]
At issue should be issued one time, without repetition
[lua] if IsValid(ent1) then
crowbar:Give("ent1")
end
[QUOTE=giraff;48879317]At issue should be issued one time, without repetition
[lua] if IsValid(ent1) then
crowbar:Give("ent1")
end[/QUOTE]
I am rofling so bad right now!
Your trying to give a variable called crowbar an entity which is actully stringed.
Look up the Give function.
[QUOTE=tzahush;48879332]I am rofling so bad right now!
Your trying to give a variable called crowbar an entity which is actully stringed.
Look up the Give function.[/QUOTE]
Umm what?
ply:Give( String weapon name )
That's exactly what he's doing
Wtf is crowbar and ent2 tho?
[QUOTE=JasonMan34;48879346]Umm what?
ply:Give( String weapon name )
That's exactly what he's doing
Wtf is ent1 and ent2 tho?[/QUOTE]
[lua]
local noobs = table.Copy(players)
table.RemoveByValue(noobs, murderer)
local magnum = table.Random(noobs)
if IsValid(magnum) then
magnum:Give("weapon_magnum")
end
[/lua]
I need to give weapons again, but to give the other player without repeating
[QUOTE=giraff;48879357][lua]
local noobs = table.Copy(players)
table.RemoveByValue(noobs, murderer)
local magnum = table.Random(noobs)
if IsValid(magnum) then
magnum:Give("weapon_magnum")
end
[/lua]
I need to give weapons again, but to give the other player without repeating[/QUOTE]
Bruh English please...
If you're having trouble try [URL="https://facepunch.com/showthread.php?t=1460926"]this[/URL] but honest to god I have no idea what you want to do ...
[QUOTE=JasonMan34;48879346]Umm what?
ply:Give( String weapon name )
That's exactly what he's doing
Wtf is crowbar and ent2 tho?[/QUOTE]
U seriously cant see it?
Crowbar is a name of a weapon, and ent1 is the entity he is trying to give it to lol..
[QUOTE=tzahush;48879467]U seriously cant see it?
Crowbar is a name of a weapon, and ent1 is the entity he is trying to give it to lol..[/QUOTE]
I gave as an example .....
Your variable names are cancer. I can't understand whats going on.
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