Sorry if this is blatantly simple but how do you disable the "q" menu in a sandbox derived gamemode
If you aren't going to be using any of the sandbox stuff, just derive your gamemode from base.
[lua]
function GM:OnSpawnMenuOpen()
return false
end
[/lua]
[b][url=wiki.garrysmod.com/?title=Gamemode.SpawnMenuEnabled]Gamemode.SpawnMenuEnabled [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]
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