• Disabling Q
    2 replies, posted
Sorry if this is blatantly simple but how do you disable the "q" menu in a sandbox derived gamemode
If you aren't going to be using any of the sandbox stuff, just derive your gamemode from base.
[lua] function GM:OnSpawnMenuOpen() return false end [/lua] [b][url=wiki.garrysmod.com/?title=Gamemode.SpawnMenuEnabled]Gamemode.SpawnMenuEnabled [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]
Sorry, you need to Log In to post a reply to this thread.