• Timer failed ! Fix ?
    2 replies, posted
[CODE]function mykamikaze() local kamikaze = ents.Create( "npc_zombie" ) kamikaze:SetPos( kamikazePosition[ math.random( 1, 3) ] ) kamikazeSpawn() kamikazeSpawn = {} kamikazeSpawn[1] = Vector( 80, -800, 90 ) kamikazeSpawn[2] = Vector( 70, -300, 90 ) kamikazeSpawn[3] = Vector( 170, -330, 90 ) end timer.Create( "kamikaze", 1, 0, mykamikaze )[/CODE] Does sombody know what's wrong with this script it keeps saying Timer Failed ! I know its an easy script only costed me around 5 mins but I already got some issues with timers
1) Post the error you are getting. 2) You are calling the function from itself, you are creating an infinite loop 3) [del]You are trying to access the table BEFORE you create the table[/del] Even more then that, you trying to access a table that doesn't even exist. 4) You are never actually spawning the entity. [code] local kamikazeSpawn = { Vector( 80, -800, 90 ), Vector( 70, -300, 90 ), Vector( 170, -330, 90 ) } timer.Create( "kamikaze", 1, 0, function() local kamikaze = ents.Create( "npc_zombie" ) kamikaze:SetPos( kamikazeSpawn[ math.random( 1, 3) ] ) kamikaze:Spawn() end )[/code]
Oh thx ! I appriciate your help
Sorry, you need to Log In to post a reply to this thread.