I have a swep with a particular trace effect, but when fired the effect comes out of the player's face. Ive tried some other trace effects that come out of the muzzle of the gun, but the problem with that is the ricochet traces from my gun also traces back to the muzzle... (if the muzzle is point A and the first hitpoint is point B, and the second C, the trace goes from A to B and A to C, instead of A to B to C)
How do I fix this?