For some reason I get black checkers on my texture. My texture works fine but it's like theres black checkers over it... I don't get why.
Code:
[CODE]"LightmappedGeneric"
{
"$basetexture" "sprites/trails/bluelightning"
"$vertexcolor" 1
"$vertexalpha" 1
"Proxies"
{
"TextureScroll"
{
"texturescrollvar" "$baseTextureTransform"
"texturescrollrate" .05
"texturescrollangle" 270.00
}
}
}[/CODE]
Picture:
[IMG]http://i.imgur.com/yOpKn3C.png[/IMG]
Edit: The black stuff doesn't move with the texture so I don't get it. Its not on the texture.
OOhh well im really dumb... I got it I need to use UnlitGeneric because LightmappedGeneric isnt supported...
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