• Werid Checkers on texture
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For some reason I get black checkers on my texture. My texture works fine but it's like theres black checkers over it... I don't get why. Code: [CODE]"LightmappedGeneric" { "$basetexture" "sprites/trails/bluelightning" "$vertexcolor" 1 "$vertexalpha" 1 "Proxies" { "TextureScroll" { "texturescrollvar" "$baseTextureTransform" "texturescrollrate" .05 "texturescrollangle" 270.00 } } }[/CODE] Picture: [IMG]http://i.imgur.com/yOpKn3C.png[/IMG] Edit: The black stuff doesn't move with the texture so I don't get it. Its not on the texture. OOhh well im really dumb... I got it I need to use UnlitGeneric because LightmappedGeneric isnt supported...
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