• Setting default gamemode on Hammer
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I make the entity [B]info_gamemode[/B] on a map in Hammer so when the map is loaded is under fretta. the default values of this entity is [B]GamemodeName fretta[/B] but the problem is the model is missing and still is the[B] weapon_pistol [/B]active. So i have two question how to disable [B]weapon_pistol[/B] by default and what is the value to specify the playermodel? i tried [B]PlayerRequestClass models/barney.mdl [/B]but doesnt work [URL="http://img195.imageshack.us/i/gmdoome1m10022.jpg/"][IMG]http://img195.imageshack.us/img195/4665/gmdoome1m10022.th.jpg[/IMG][/URL] [URL="http://img42.imageshack.us/i/gmdoome1m10023.jpg/"][IMG]http://img42.imageshack.us/img42/6382/gmdoome1m10023.th.jpg[/IMG][/URL] [URL="http://img199.imageshack.us/i/gmdoome1m10024.jpg/"][IMG]http://img199.imageshack.us/img199/9594/gmdoome1m10024.th.jpg[/IMG][/URL] Setting Default Gamemode [URL]http://wiki.garrysmod.com/?title=Setting_default_gamemode[/URL] Configuring hammer to work with gmod [URL]http://wiki.garrysmod.com/?title=Configuring_Hammer[/URL] [B]Edit : [/B]So there is another solution like spawn player in hammer with no pistol weapon and spawn a player with a default model? how to do it on Hammer?..
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