Now, i've dabbled alot with source models and bits with lua.
Im trying to use an image for a part of my HUD but it flickers on and off and tears here and there all the time.
I'm guessing the Material type is wrong, i'm using VertexLitGeneric as i thought that's right...
Possible workaround is drawing it twice.. but this cant be right.. can it?
Use UnlitGeneric for the texture.
-Snip-
Forgot to reload gmod completely. Thanks Works.
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