• Error, bad server command phys_timescale 2
    3 replies, posted
I'm making a swep that involves speeding up the physics, but when i test it comes up with this: Error, bad server command phys_timescale 2. Heres the code, I don't think that I'm doing it right. [lua] function SWEP:Deploy() if(SERVER) then end game.ConsoleCommand("phys_timescale 2") end function SWEP:Holster() if(SERVER) then end game.ConsoleCommand("phys_timescale 1") end [/lua]
[QUOTE=Wombo194;20583794]I'm making a swep that involves speeding up the physics, but when i test it comes up with this: Error, bad server command phys_timescale 2. Heres the code, I don't think that I'm doing it right. [lua] function SWEP:Deploy() if(SERVER) then end game.ConsoleCommand("phys_timescale 2") end function SWEP:Holster() if(SERVER) then end game.ConsoleCommand("phys_timescale 1") end [/lua][/QUOTE] [lua] function SWEP:Deploy() if (SERVER) then game.ConsoleCommand("phys_timescale 2") end end function SWEP:Holster() if (SERVER) then game.ConsoleCommand("phys_timescale 1") end end [/lua] :science:
It's actually host_timescale, it's kind of misleading. You must also make sure that sv_cheats is set to 1. [editline]10:34PM[/editline] [lua] function SWEP:Deploy() if (SERVER) then game.ConsoleCommand("phys_timescale 2\n") end end function SWEP:Holster() if (SERVER) then game.ConsoleCommand("phys_timescale 1\n") end end [/lua]
I'm making it so the physics speed up, but the time slows down. I'll try that as soon as I can. EDIT: It works now, thank you so much!
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