draw.DrawText(LocalPlayer():Nick(), "HudSelectionText", 840, ScrH() - 702, Color(100, 180, 0,255))
This works except the text is way to small for comfort, any help on this?
also how do I make it have a certain font (I want to make a san andreas looking salary font)
You can create a font using:
[URL="http://wiki.garrysmod.com/page/surface/CreateFont"]http://wiki.garrysmod.com/page/surface/CreateFont[/URL]
When you download the font you want to use, open up the .ttf file, and use the "Font Name:" that you see when you open it for the {font = "Name Here"}.
To install a font, it goes in your "garrysmod/resource/fonts/" directory.
draw.DrawText(LocalPlayer():Nick(), "HudSelectionText", 840, ScrH() - 702, Color(100, 180, 0,255))
this is an exact line I want to make the text BIGGER the font is okay
[QUOTE=Fabulus;43365806]draw.DrawText(LocalPlayer():Nick(), "HudSelectionText", 840, ScrH() - 702, Color(100, 180, 0,255))
this is an exact line I want to make the text BIGGER the font is okay[/QUOTE]
Make your own font then.
You can't make font larger with draw.DrawText.
So it has to be a small font forever?
No. You are not listening. Use surface.CreateFont to make a font in lua. You then use the HudSelectionText font in the font you created.
can I get an example please?
[editline]30th December 2013[/editline]
And where do I put the font code
[QUOTE=Fabulus;43366152]can I get an example please?
[editline]30th December 2013[/editline]
And where do I put the font code[/QUOTE]
You just got an example
[QUOTE=code_gs;43365763][URL="http://www.gta-sanandreas.com/downloads/"]This is probably what you're looking for.[/URL] [URL="http://wiki.garrysmod.com/page/surface/CreateFont"]And this.[/URL]
[code]surface.CreateFont( "SanAndreasHUD", {
font = "Diplmoa",
size = 13,
weight = 500,
blursize = 0,
scanlines = 0,
antialias = true,
underline = false,
italic = false,
strikeout = false,
symbol = false,
rotary = false,
shadow = false,
additive = false,
outline = false,
} )[/code][/QUOTE]
Put it just about anywhere in your hud file...
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