I'm trying to make a function, that, when called, makes the player invisible, hides his world model, and notargets him to all NPCs. I am planning to use this in MULTIPLAYER, NOT SINGLEPLAYER.
So far, I have:
[lua]
function cloak()
self.Owner:DrawWorldModel(false)
ply:ConCommand("notarget")
end
[/lua]
1) Will this work?
2) If not, how do I make it work? I want the notarget to apply only to the player who has this SWEP, and who has called this function.
3) How do I make functions only call for the person holding the SWEP? For example, if two people have this SWEP, I want to make it so they can be invisible and notarget'd individually. I think that "self" has something to do with it, but I can't find anything on it anywhere.
Thanks for your help!
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