• Connecting clients to server.
    3 replies, posted
I am currently working on a multi world gamemode and there is a problem that i have been having. I can't get users to connect to the other IPs. I run a connect console command on the client and that works but it says bad server address. Bad server address ("xxx.xx.xxx.xxx" "xxxxx") Then when i type in the same ip and port into console it connects. Can anyone help me?
[QUOTE=stinkfire;21226889]I am currently working on a multi world gamemode and there is a problem that i have been having. I can't get users to connect to the other IPs. I run a connect console command on the client and that works but it says bad server address. Bad server address ("xxx.xx.xxx.xxx" "xxxxx") Then when i type in the same ip and port into console it connects. Can anyone help me?[/QUOTE] Tell us the command you're running. :smug:
[QUOTE=stinkfire;21226889]I am currently working on a multi world gamemode and there is a problem that i have been having. I can't get users to connect to the other IPs. I run a connect console command on the client and that works but it says bad server address. Bad server address ("xxx.xx.xxx.xxx" "xxxxx") Then when i type in the same ip and port into console it connects. Can anyone help me?[/QUOTE] You're supposed to use it like this: [code]ply:ConCommand("connect ip:port")[/code] Or if you have a menu: [code]PanelName.DoClick = function() RunConsoleCommand("connect", "ip:port") PanelName:Close() end[/code]
[QUOTE=LEETNOOB;21227030]You're supposed to use it like this: [code]ply:ConCommand("connect", "ip:port")[/code][/QUOTE] Way to read [url=http://wiki.garrysmod.com/?title=Player.ConCommand][u]the wiki[/u][/url], it's [lua]ply:ConCommand( "connect ip:port" )[/lua]
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