• Admin inform.
    1 replies, posted
[code]function whokilledwho(victim,inflictor,killer) for k,v in pairs(player.GetAll()) do if v:IsAdmin() then if victim:IsValid() and killer:IsValid() and victim:IsPlayer() and killer:IsPlayer() then v:PrintMessage(HUD_PRINTTALK,victim:Nick().." was killed by "..killer:Nick().."!") end end end end hook.Add("PlayerDeath","informTheAdmins",whokilledwho)[/code] How can I make this grab the name of the owner of a prop and display that "name prop killed name" if someone got prop killed.
[QUOTE=mishappp;21257831][code]function whokilledwho(victim,inflictor,killer) for k,v in pairs(player.GetAll()) do if v:IsAdmin() then if victim:IsValid() and killer:IsValid() and victim:IsPlayer() and killer:IsPlayer() then v:PrintMessage(HUD_PRINTTALK,victim:Nick().." was killed by "..killer:Nick().."!") end end end end hook.Add("PlayerDeath","informTheAdmins",whokilledwho)[/code] How can I make this grab the name of the owner of a prop and display that "name prop killed name" if someone got prop killed.[/QUOTE] [lua]for k,v in pairs(player.GetAll()) do if v:IsAdmin() then if victim:IsValid() and killer:IsValid() and victim:IsPlayer() and killer:IsPlayer() then v:PrintMessage(HUD_PRINTTALK,victim:Nick().." was killed by "..killer:Nick().."!") elseif (string.find(killer, "prop_physics")) then v:PrintMessage(HUD_PRINTTALK,victim:Nick().." was killed by a Prop!") end end end end hook.Add("PlayerDeath","informTheAdmins",whokilledwho)[/lua]
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