• Clients Crashing in Gamemode
    2 replies, posted
Hey all, Recently I've been noticing that a ton of players are crashing on my gamemode at seemingly random moments - the reasons given in the console vary from "client timed out" to "steamauth cancelled", but I feel like they are linked. I haven't been able to pinpoint a cause as of yet, but I'm willing to bet that it's something in the gamemode's code itself (a memory leak possibly?). I know this isn't a lot of information to go on, but I am posting here in hopes that someone might have some ideas on where to start looking. I heavily utilize the net library to send data back and forth between server and client (only for necessary things), and I thought that perhaps if too much was being sent at once, that could be a problem. Does anyone have any suggestions or ideas? Thank you in advance!
They have to start the game singleplayer then join you, I have this issue myself with my gmod :P
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