• Grav Gun Animations
    8 replies, posted
Hey guys I have been wondering if it was possible to use this animation: [URL=http://s1187.photobucket.com/user/Fortune11709/media/gravgunanim_zps472cb063.jpg.html][IMG]http://i1187.photobucket.com/albums/z394/Fortune11709/gravgunanim_zps472cb063.jpg[/IMG][/URL] On a custom weapon that uses the grav guns model with wep:SendWeaponAnimation(). I have looked around for this and can't find it anyway. I tried to go through all the animation Enums but couldn't find anything in there either. Does anyone know if this is possible?
Surely there has to be somebody who has had this same issue or knows the solution.
bump
Isn't it ACT_VM_RELOAD?
[QUOTE=TheMostUpset;43543183]Isn't it ACT_VM_RELOAD?[/QUOTE] That just makes the gun vibrate :v
For the claws you gotta use pose parameters IIRC. For effects, well, you gotta create them yourself.
[QUOTE=Robotboy655;43544023]For the claws you gotta use pose parameters IIRC. For effects, well, you gotta create them yourself.[/QUOTE] Could you point me towards an example of pose parameters? I have never even heard of them.
this may help: [url]http://facepunch.com/showthread.php?t=1020280[/url]
[QUOTE=legendofrobbo;43545714]this may help: [url]http://facepunch.com/showthread.php?t=1020280[/url][/QUOTE] [QUOTE=Robotboy655;43544023]For the claws you gotta use pose parameters IIRC. For effects, well, you gotta create them yourself.[/QUOTE] Thanks guys! This really helped.
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