• help with 2 entitys
    2 replies, posted
how do write an if command where if entity one hits entity2 then entity2 SetCollisionGroup( COLLISION_GROUP_WORLD )
Can you be more specific? If they are two seperate entity classes then just: [lua] //Entity1's touch function ENT:Touch(ent) if ent:GetClass() == "class_of_entity2" then ent:SetCollisionGroup( COLLISION_GROUP_WORLD ) end end [/lua]
[QUOTE=Gryphian;32272038]Can you be more specific? If they are two seperate entity classes then just: [lua] //Entity1's touch function ENT:Touch(ent) if ent:GetClass() == "class_of_entity2" then ent:SetCollisionGroup( COLLISION_GROUP_WORLD ) end end [/lua][/QUOTE] yea they where 2 separate entity classes. thank you!
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