• Textured DButtons?
    2 replies, posted
What can i use to set the texture of a DButton to this material? [CODE]gamemodes/terrortown/content/materials/vgui/ttt/icon_traitor[/CODE] I've tried [CODE]DButton:SetMaterial("vgui/ttt/icon_traitor")[/CODE] and also [CODE]DButton.Paint = function() surface.SetMaterial( Material("vgui/ttt/icon_traitor")) end[/CODE] But none of them have worked
[lua] local tIcon = Material("MatPath") Button.Paint = function(self,w,h) surface.SetDrawColor(255,255,255) surface.SetMaterial(tIcon) surface.DrawTexturedRect(0,0,w,h) end [/lua]
For a textured dbutton, use brandon's solution, but if you want an easier way to do it, use [url=http://wiki.garrysmod.com/page/VGUI/Elements/DImageButton]DImageButton[/url]
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