• HELP - Add Texture for my HUD
    1 replies, posted
I don't know how this with adding textures work, where do i put it ? Do i have to make a resource for the client via workshop? I just don't know where to put the .png image and then use it in the code. I hope you understand, and hope you can help. Sorry for my english :P
[CODE] local tex = surface.GetTextureID("folder/yourtexturenamehere") //Gets the texture id function drawTexture() surface.SetTexture(tex) surface.SetDrawColor(255,255,255,255) //Makes sure the image draws correctly surface.DrawTexturedRect(ScrW()*0.5-32,ScrH()*0.5-32,64,64) // x, y, width, height values were the image should be drawn end hook.Add("HUDPaint","DrawTheTexture",drawTexture) [/CODE]
Sorry, you need to Log In to post a reply to this thread.