• Parkour Swep
    3 replies, posted
I really want to be able to do all the cool parkour tricks in the parkour game mode while in sandbox (or any other mode) so I thought that an Swep would be the way to go. so a few concepts of what to include would be: primary fire: sprint or punch landing rolls: to reduce / remove fall damage for certain velocitys (reasonable horizontal velocity foward and a range of vertical velocitys) possibly secondary fire or crouch when landing/ about to land standard rolls: roll when running as to dodge or to get under things crouch or secondary when running wall jump: jump off of a wall. duh. jump or secondary fire on contactwith wall ledge grab: grab onto a oucropping bit of map(no idea how to test for this) secondary on contact with ledge which has sub actions for when hanging off of a ledge: climb up: climb onto the out cropping jump when hanging drop down: drop down from the ledge primary fire when hanging? jump off of ledge: jump in the direction you are looking secondary when facing away from ledge? sidle along ledge: move along the ledge WSAD? anyone want to do some stuff for this?
Check out gmove.
[QUOTE=Vinze;21547392]Check out gmove.[/QUOTE] oh cool! I guess this thread is no longer needed then
Gmoves is ok but kinda sucks.
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