I'm wondering if there's some lua code or a way to make it so when you
look at someones spray it'll show you which player sprayed that spray.
[i]The main reason for this is for administration so that on the server that I'm on
we'll be able to give punishments to those that don't adhere to the spraying rules.[/i]
you could just disable spraying instead, but if you want to see the name of the user
[lua]local PLUGIN = {}
PLUGIN.Title = "Sprays"
PLUGIN.Description = "Displays names of players who drew sprays. Allows immediate spraying for players who has privilege."
PLUGIN.Author = "camcole1"
PLUGIN.Privileges = { "Immediate spraying" }
if CLIENT then
function PLUGIN:Initialize()
EV_Sprays = {}
local function UpdateSprays( um )
EV_Sprays[ um:ReadString() ] = um:ReadVector()
end
usermessage.Hook( "EV_UpdateSprays", UpdateSprays )
end
function PLUGIN:HUDPaint()
for name, position in pairs( EV_Sprays ) do
if position:Distance( LocalPlayer():GetEyeTrace().HitPos ) < 48 then
draw.SimpleText( "Sprayed by: " .. name, "Trebuchet24", 10, ScrH() / 2, Color( 255, 0, 0 ), 0, 1 )
break
end
end
end
end
if SERVER then
function PLUGIN:PlayerSpray( ply )
umsg.Start( "EV_UpdateSprays" )
umsg.String( ply:Name() )
umsg.Vector( ply:GetEyeTraceNoCursor().HitPos )
umsg.End()
end
function PLUGIN:Think()
for _, ply in pairs( player.GetAll() ) do
if ply:EV_HasPrivilege( "Immediate spraying" ) then
ply:AllowImmediateDecalPainting()
end
end
end
end
evolve:RegisterPlugin( PLUGIN )[/lua]
What if he doesn't use Evolve?
[QUOTE=camcole1;32966055]you could just disable spraying instead, but if you want to see the name of the user
[lua]// blag
PLUGIN.Author = "camcole1"
// blah[/lua][/QUOTE]
[url]http://evolve.overvprojects.nl/plugins/sh_sprays.lua[/url]
Did you do anything except take credit for work that wasnt yours?
[url]http://solidfiles.com/d/67c35/[/url]
[url]http://solidfiles.com/d/11570/[/url]
put sprayfinder.lua in autorun/server/
put cl_sprayfinder.lua in autorun/client
and you can edit the two hard-coded steam IDs and stuff to change the "special" colors and messages that certain players have
[QUOTE=camcole1;32966055]you could just disable spraying instead, but if you want to see the name of the user
[lua]local PLUGIN = {}
PLUGIN.Title = "Sprays"
PLUGIN.Description = "Displays names of players who drew sprays. Allows immediate spraying for players who has privilege."
PLUGIN.Author = "camcole1"
PLUGIN.Privileges = { "Immediate spraying" }
if CLIENT then
function PLUGIN:Initialize()
EV_Sprays = {}
local function UpdateSprays( um )
EV_Sprays[ um:ReadString() ] = um:ReadVector()
end
usermessage.Hook( "EV_UpdateSprays", UpdateSprays )
end
function PLUGIN:HUDPaint()
for name, position in pairs( EV_Sprays ) do
if position:Distance( LocalPlayer():GetEyeTrace().HitPos ) < 48 then
draw.SimpleText( "Sprayed by: " .. name, "Trebuchet24", 10, ScrH() / 2, Color( 255, 0, 0 ), 0, 1 )
break
end
end
end
end
if SERVER then
function PLUGIN:PlayerSpray( ply )
umsg.Start( "EV_UpdateSprays" )
umsg.String( ply:Name() )
umsg.Vector( ply:GetEyeTraceNoCursor().HitPos )
umsg.End()
end
function PLUGIN:Think()
for _, ply in pairs( player.GetAll() ) do
if ply:EV_HasPrivilege( "Immediate spraying" ) then
ply:AllowImmediateDecalPainting()
end
end
end
end
evolve:RegisterPlugin( PLUGIN )[/lua][/QUOTE]
....Wow...Your just one big leecher, You probably have a darkrp server and pretend you made the gamemode..
Anywho. I never could get that plugin to work, So I used
[lua]PLUGIN = {}
PLUGIN.Title = "Spray owner"
PLUGIN.Description = "Shows who sprayed."
PLUGIN.Author = "Whocares."
PLUGIN.Privileges = { "Immediate spraying" }
if CLIENT then
function PLUGIN:HUDPaint()
local Trace = LocalPlayer():GetEyeTrace()
local LookAt = Trace.HitPos
for _, pl in pairs(player.GetAll()) do
local SPos = pl:GetNWVector( "SprayPos" )
local RPos = SPos - Vector(0, 0, 50)
if SPos != Vector(0, 0, 0) and LookAt:Distance( SPos ) < 32 and Trace.HitWorld and LocalPlayer():GetPos():Distance( SPos ) < 1024 then
local Text = pl:Nick() .. "'s Spray"
surface.SetFont( "ScoreboardText" )
local w, h = surface.GetTextSize( Text )
w = w + 5
h = h + 5
draw.WordBox( 8, ScrW() / 2 - w / 2, ScrH() / 2 - h / 2, Text, "ScoreboardText", Color( 0, 0, 0, 128 ), team.GetColor( pl:Team() ) )
end
end
end
end
if SERVER then
function PLUGIN:PlayerSpray( ply )
local pos = ply:GetEyeTrace().HitPos
ply:SetNWVector( "SprayPos", pos )
return false
end
function PLUGIN:PlayerSpawn( ply )
ply:SetNWVector( "SprayPos", Vector( 0, 0, 0 ) )
end
function PLUGIN:Think()
for _, ply in pairs( player.GetAll() ) do
if ply:EV_HasPrivilege( "Immediate spraying" ) then
ply:AllowImmediateDecalPainting()
end
end
end
end
evolve:RegisterPlugin( PLUGIN )[/lua]
I really dont take credit from this since most of the code is from that plugin or NewAdmin
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