Im trying to make a metal detector and i want to fill the inside of it with a ents.FindInBox but i cant think of a way of doing the offsets?
Does anyone have any clue what the functions that create a sort of "box" are called?
Ive never used them before so i dont have a clue what the function is.
You can draw a mesh quad if thats what you're asking.
Someone told me the function was obsolete but I haven't confirmed it.
Thank you, your a life saver.
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