• Disabling water impacts
    6 replies, posted
I'm making a submarine vehicle, but the water impacts from it make it laggy and virtually unusable, I'm wondering if there's a way to disable water impacts for certain entities. Obviously I've had no luck so far. Matt.
[IMG]http://www.impactdesignsuk.net/image_hosting/images/1277741852gm_hugefuckingocean0000.jpg[/IMG] Not exactly sure how, but I managed to reduce them a little. Still need help though :( Map; gm_hugefuckingocean Model; [URL]http://www.garrysmod.org/downloads/?a=view&id=37076[/URL] They also happen when the submarine dives, and for the entire time it's under :(
Released it anyway. [URL="http://www.garrysmod.org/downloads/?a=view&id=102799"][url=http://www.garrysmod.org/downloads/?a=view&id=102799][img]http://www.garrysmod.org/img/?t=dll&id=102799[/img][/url][/URL] If anyone knows how to sort this out please do speak up. Enjoy. -Matt
How do you get inside it exactly?
Never mind. Anyways, good work! I love it!!! The only little suggestions are the water impacts and the view could be a bit better.
[QUOTE=JediMasterYoshi;23053177]Never mind. Anyways, good work! I love it!!! The only little suggestions are the water impacts and the view could be a bit better.[/QUOTE] This thread was to request help with the water impacts. What's wrong with the view, how could it be better?
[QUOTE=mcormack1994;23053451]This thread was to request help with the water impacts. What's wrong with the view, how could it be better?[/QUOTE] maybe stupid idea ; did you try to make weight of your model 0 so it hangs lik standing between waters the only thing thn you need to find out is how to add weight so it goes down or remove weight of 0 o it goes up so ll make a virtual bamast whic is on what submarine principes works
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