Hi, here I am again..
I'm having a prophunt server, using _undefined's pointshop, but our problem is that trails doesn't get unequipped when a prop dies!
I am not aware of why this is occurring, but I can imagine it has something todo with the way a prop dies.
So how can I make a standard pointshop item holster when a prop is dead?
Thanks a lot!
Not 100% sure as I don't have this problem so please don't hold me to this.
[lua]
function DoPlayerDeath(ply)
SafeRemoveEntity(ply.TRAILNAME)
end
[/lua]
[QUOTE=Richtofen;43840498]Not 100% sure as I don't have this problem so please don't hold me to this.
[lua]
function DoPlayerDeath(ply)
SafeRemoveEntity(ply.TRAILNAME)
end
[/lua][/QUOTE]
If I'm right, the player don't "die", but gets into this spectate mode.
Sorry, you need to Log In to post a reply to this thread.