• How do I draw a custom brush entity?
    1 replies, posted
I figure it's a very simple question, but I just can't figure it out: How do I draw a custom brush entity? [code]function ENT:Draw() self:DrawModel() end[/code] This is how I draw my non-brush entities, but this doesn't work. If it matters, I am using a custom texture. However, I have added this brush directly within Hammer, and collisions with it are properly detected. My other custom textures that are also applied directly within Hammer work just fine and dandy. Am I missing something obvious here? Thanks in advance.
Change your entity type from brush to anim.
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