I am new to lua, so please don't be harsh if the problem below is stupid or simple.
Okay. when I tried to make a custom hud for sandbox, I see this.
[url]http://gyazo.com/0c99a3845dd34eedd14c514a44491494.png[/url]
I looked in the console and it showed no lua errors. It is named good_hud and I put it in garrysmod/lua/autorun/client unless you need to put it elsewhere.
Full Code:
[CODE]good_hud = { };
local function clr( color ) return color.r, color.g, color.b, color.a; end
function good_hud:PaintBar( x, y, w, h, colors, value )
self:PaintPanel( x, y, w, h, colors );
x = x + 1; y = y + 1;
w = w - 2; h = h - 2;
local width = w * math.Clamp( value, 0, 1 );
local shade = 4;
surface.SetDrawColor( clr( colors.shade ) );
surface.DrawRect( x, y, width, shade );
surface.SetDrawColor( clr( colors.fill ) );
surface.DrawRect( x, y + shade, width, h - shade );
end
function good_hud:PaintPanel( x, y, w, h, colors )
surface.SetDrawColor( clr( colors.border ) );
surface.DrawOutlinedRect( x, y, w, h );
x = x + 1; y = y + 1;
w = w - 2; h = h - 2;
surface.SetDrawColor( clr( colors.background ) );
surface.DrawRect( x, y, w, h );
end
function good_hud:PaintText( x, y, text, font, colors )
surface.SetFont( font );
surface.SetTextPos( x + 1, y + 1 );
surface.SetTextColor( clr( colors.shadow ) );
surface.DrawText( text );
surface.SetTextPos( x, y );
surface.SetTextColor( clr( colors.text ) );
surface.DrawText( text );
end
function good_hud:TextSize( text, font )
surface.SetFont( font );
return surface.GetTextSize( text );
end
local vars =
{
font = "TargetID",
padding = 10,
margin = 35,
text_spacing = 2,
bar_spacing = 5,
bar_height = 16,
width = 0.25
};
local colors =
{
background =
{
border = Color( 190, 255, 128, 255 ),
background = Color( 120, 240, 0, 75 )
},
text =
{
shadow = Color( 0, 0, 0, 200 ),
text = Color( 255, 255, 255, 255 )
},
health_bar =
{
border = Color( 255, 0, 0, 255 ),
background = Color( 255, 0, 0, 75 ),
shade = Color( 255, 104, 104, 255 ),
fill = Color( 232, 0, 0, 255 )
},
suit_bar =
{
border = Color( 0, 0, 255, 255 ),
background = Color( 0, 0, 255, 75 ),
shade = Color( 136, 136, 255, 255 ),
fill = Color( 0, 0, 219, 255 )
}
};
local function HUDPaint( )
client = client or LocalPlayer( );
if( !client:Alive( ) ) then return; end
local _, th = good_hud:TextSize( "TEXT", vars.font );
local i = 2;
local width = vars.width * ScrW( );
local bar_width = width - ( vars.padding * i );
local height = ( vars.padding * i ) + ( th * i ) + ( vars.text_spacing * i ) + ( vars.bar_height * i ) + vars.bar_spacing;
local x = vars.margin;
local y = ScrH( ) - vars.margin - height;
local cx = x + vars.padding;
local cy = y + vars.padding;
good_hud:PaintPanel( x, y, width, height, colors.background );
local by = th + vars.text_spacing;
local text = string.format( "Health: %iHP", client:Health( ) );
good_hud:PaintText( cx, cy, text, vars.font, colors.text );
good_hud:PaintBar( cx, cy + by, bar_width, vars.bar_height, colors.health_bar, client:Health( ) / 100 );
by = by + vars.bar_height + vars.bar_spacing;
local text = string.format( "Suit: %iSP", client:Armor( ) );
good_hud:PaintText( cx, cy + by, text, vars.font, colors.text );
good_hud:PaintBar( cx, cy + by + th + vars.text_spacing, bar_width, vars.bar_height, colors.suit_bar, client:Armor( ) / 100 );
end
hook.Add( "HUDPaint", "PaintOurHud", HUDPaint );[/CODE]
Thanks in advance.
Try this, from the [URL="http://maurits.tv/data/garrysmod/wiki/wiki.garrysmod.com/index4bb6.html"]wiki[/URL],
[CODE]
function hidehud(name)
for k, v in pairs({"CHudHealth", "CHudBattery", "CHudAmmo", "CHudSecondaryAmmo"}) do
if name == v then return false end
end
end
hook.Add("HUDShouldDraw", "HideOurHud:D", hidehud)[/CODE]
-snip-
[QUOTE=tonytoot;44036024]Try this, from the [URL="http://maurits.tv/data/garrysmod/wiki/wiki.garrysmod.com/index4bb6.html"]wiki[/URL],
[CODE]
function hidehud(name)
for k, v in pairs({"CHudHealth", "CHudBattery", "CHudAmmo", "CHudSecondaryAmmo"}) do
if name == v then return false end
end
end
hook.Add("HUDShouldDraw", "HideOurHud:D", hidehud)[/CODE][/QUOTE]
It worked. Thanks!
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