• Ambient Creaking Noise
    7 replies, posted
On rp_downtown_v4c_v2 there's a bunch of ambient creaking sounds. Anything known to fix this? I know that if I delete the file then it will replace itself, but how do I find out which file is responsible?
That is an ambient soundscape which is part of the map. You would have to decompile/have the original vmf (or whatever it is), open it in Hammer, delete the soundscape, then recompile the map and, if you're a server owner, get everyone to download the new version of the map.
And i assume a tutorial would be on youtube or something Any other easy fixes though?
Remove the env_soundscape entities.
This should work -- [code] for k, v in pairs(ents.GetAll()) do if v:GetClass() == "env_soundscape" then v:Remove() end end [/code]
Alright thanks so much.
I ran that lua then stopped sounds and it doesnt seem to have worked.
[QUOTE=lemonhead;49304577]I ran that lua then stopped sounds and it doesnt seem to have worked.[/QUOTE] How did you run it?
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