• NPC ignoring certain players
    3 replies, posted
Is there a way to make it so npcs ignore certain players and not all of them? [editline]06:57AM[/editline] I have the script where it targets a player but what i am doing is making a zombie server and i don't want the zombies attacking a certain faction so how would i edit this if ( !IsValid(enemy) or ( enemy:IsPlayer() and !enemy:Alive() ) ) then if (!self.NextFindRandom or curTime >= self.NextFindRandom) then zombieSchedule:EngTask("TASK_GET_PATH_TO_RANDOM_NODE", 512);
Use relationships.
I tried to put this function in and it didn't work function makeNPClikeWAN(NPC) NPC:AddRelationship("FACTION_WAN D_LI 99") end
[b][url=http://wiki.garrysmod.com/?title=NPC.AddEntityRelationship]NPC.AddEntityRelationship [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]
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