• Prop Hunt and Fretta HELP
    6 replies, posted
I currently have a garry's mod server running prop hunt with fretta and when the last round ends the server will crash. How do I add a gamemode to the fretta game mode voting so that the server wont crash? or how do I remove it so that the voting for a game mode so it will not happen?
Prop Hunt, since it's on the fretta base, should already be on the map vote. Has there recently been an update or change to fretta that I don't know about? A few people have mentioned that no gamemodes show up on the vote, but my copy is working fine.
Im not sure as im new to hosting Garry's Mod Servers. Is there a way i could add a game mode to the list?
If you're referring to Prop Hunt, it should already be there, but in case it isn't, here's how you set up a gamemode for Fretta: Inside GAMEMODENAME.txt, which is inside the gamemode folder: [code] "base" "fretta13" [/code] or [code] "base" "fretta" [/code] Depending on which copy you're using. (they are both the exact same code but for some dumb reason, the person who made Prop Hunt knocked off the 13) Then inside shared.lua of your gamemode: [code] DeriveGamemode("fretta")[/code] Or fretta13, whatever the folder name is called.
This is now causing the players to be invisible and the hunter spawns with no weapons.
Any lua errors and can I have a link to the copy you downloaded?
The lua error that I was getting was: [ERROR] gamemodes/prop_hunt/gamemode/init.lua:100: attempt to index field 'ph_prop' (a nil value) 1. unknown - gamemodes/prop_hunt/gamemode/init.lua:100 The link tot he prop Hunt is: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=143190159[/url] I just downloaded it then extracted it and then installed it.
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