• TTT Issue with missing hands
    4 replies, posted
Hi everyone, there is an issue on my server with missing hands. In the server's console I get [code][ERROR] gamemodes/terrortown/gamemode/player.lua:89: attempt to call method 'SetupHands' (a nil value) 1. unknown - gamemodes/terrortown/gamemode/player.lua:89 2. Spawn - [C]:-1 3. SpawnForRound - gamemodes/terrortown/gamemode/player_ext.lua:295 4. SpawnWillingPlayers - gamemodes/terrortown/gamemode/init.lua:567 5. unknown - gamemodes/terrortown/gamemode/init.lua:414[/code] When a player first spawns and only once for that player. My player.lua, player_ext.lua, and init.lua files are completely unedited and I am using the newest version of Trouble in Terrorist Town. Any ideas? Thanks :)
Others are too, [url=http://www.zombiemaster.org/smf/index.php?topic=13312.0]having the issue[/url]. One solution was to "update garrysmod's lua and gamemode/base directories from the git repository in order to get certain changes made there." - Which is on the ZombieMaster forums page. Not 100% sure it'll work. I'm not really sure what the issue is, you will probably have to talk to someone more experienced. I'll see if anyone else can replicate this issue.
[QUOTE=mib999;44270101]Others are too, [url=http://www.zombiemaster.org/smf/index.php?topic=13312.0]having the issue[/url]. One solution was to "update garrysmod's lua and gamemode/base directories from the git repository in order to get certain changes made there." - Which is on the ZombieMaster forums page. Not 100% sure it'll work. I'm not really sure what the issue is, you will probably have to talk to someone more experienced. I'll see if anyone else can replicate this issue.[/QUOTE] This actually helped a lot, gives me a place to start and knowing it isn't only me. Thanks, will try now. I assume it will be fixed in the next gmod update due to release soon.
[QUOTE=YourStalker;44270149]This actually helped a lot, gives me a place to start and knowing it isn't only me. Thanks, will try now. I assume it will be fixed in the next gmod update due to release soon.[/QUOTE] Hopefully, yes. I also spoke to someone who owns a TTT server and he doesn't get this error, might just be for some people.
[QUOTE=mib999;44270172]Hopefully, yes. I also spoke to someone who owns a TTT server and he doesn't get this error, might just be for some people.[/QUOTE] Do you know if he was hosting from Linux or Windows? I am just guessing right now. I am on Windows though. [editline]17th March 2014[/editline] Ok, so updating garrysmod/lua and garrysmod/gamemodes/base to the latest dev version from their [url=https://github.com/garrynewman/garrysmod]GitHub[/url] fixed it. Thanks a bunch! [editline]17th March 2014[/editline] The dev files mess up number sliders, making them half the size and the precision slider part double (so its 50% precision and 50% normal slider) but only on ULX and one other addon I have. It doesn't affect the F1 menu sliders or anything though. I don't mind much, just putting that out there. [editline]17th March 2014[/editline] Actually, it only affects the small sliders, not the full-sized ones. That's why the small ULX sliders are messed up but the big sliders in the F1 menu aren't.
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