Hi guys i have some problems with my gamemode.. :)
So first i have made a bot and its like there is nocollide on it.. here is the bot code
[lua]
-- Help Bot
ENT.Type = "anim"
ENT.Base = "base_entity"
ENT.PrintName = "Bot 1"
ENT.Author = "Grunewald"
ENT.Contact = "www.bizen.dk/forums"
ENT.Spawnable = false
ENT.AdminSpawnable = true
ENT.RenderGroup = RENDERGROUP_OPAQUE
AddCSLuaFile( "shared.lua" )
/*---------------------------------------------------------
Name: Initialize
---------------------------------------------------------*/
function ENT:Initialize()
self:SetModel("models/player/gman_high.mdl")
self:PhysicsInit(SOLID_VPHYSICS)
self:SetMoveType(MOVETYPE_NONE)
self:SetSolid(SOLID_VPHYSICS)
local phys = self:GetPhysicsObject()
if phys:IsValid() then phys:Wake() end
end
function ENT:Use( activator, caller )
SendUserMessage("TheDermaMenu", activator)
end
if(CLIENT)then
function ENT:Draw()
self.Entity:DrawModel()
end
end
[/lua]
and here is the spawning code
[lua]
function GM:InitPostEntity()
local bot1 = ents.Create( "bot1" )
bot1:SetAngles( Angle(0, -116, 0) )
bot1:SetPos( Vector(-2494, -2069, -131) )
bot1:Spawn()
end
[/lua]
and second.. you know when a player dies it shows up in right corner.. how can i remove that?
thierd the bot eye's how can i made them point same direction as the bot's angle`?
(the bot is on rp_downtown_v2)
snip
You need to script an SNPC to do what you want to do, not an entity
but the derma menu works.. and i did just find thise two.. but i don't know how to use them..
[url]http://wiki.garrysmod.com/?title=Entity.EyePos[/url]
[url]http://wiki.garrysmod.com/?title=Entity.EyeAngles[/url]
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