• Hud Textures /w Low Texture Setting
    2 replies, posted
Long story short, I have a hud item I've added to a gamemode. It's simple derma DImage stuff, and I've noticed the textures become extremely pixelated and blurry at lower texture settings (Which is to be expected). I was wondering if there is a way to override the texture settings so that the DImage's appear at full quality? This is a real headache because the images have a lot of text baked in, and I would rather not code every single bit of text.
Make sure the image's flags are: -No Level of Detail -No Mipmap
Thank you
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