• World Model Material
    1 replies, posted
I was just wondering if I could change the material of the world model, without making a whole new model. Could I do something like this? [CODE] GetWorldModel():SetMaterial("example") [/CODE] Sorry if that is horrible, I am a lua noobie here. :p
[code] if CLIENT then function SWEP:DrawWorldModel() if not self.Owner or not IsValid(self.Owner) or self.Owner != LocalPlayer() then if not self.set then self.set = true self:SetMaterial('materialhere') end self:DrawModel() end end end end[/code]
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