Hello, I would like to clarify the situation about custom fonts, downloading it and complile in gmad.
1) Are custom fonts still doesn't work if downloaded through .gma?
2) Should I use resource.AddSingleFile for it?
3) When I try to compile .gma with Gmad I get to following errors:
[QUOTE]
Garry's Mod Addon Creator 1.1
Looking in folder "D:/Gmod/Workshop/ttt/part1/"
materials/uc/ttt/ava_mask.png
materials/uc/ttt/logo_menu.png
resource/fonts/os_bold.otf
[B][Not allowed by whitelist][/B]
resource/fonts/os_light.otf
[B][Not allowed by whitelist][/B]
resource/fonts/os_regular.otf
[B][Not allowed by whitelist][/B]
resource/fonts/os_semibold.otf
[B][Not allowed by whitelist][/B]
[B]File list verification failed[/B]
[/QUOTE]
Any ideas?
P.S. I have an addon which uses Tenby Five font, i haven't it in my downloads folder, also i don't see that this font was added for downloading (resource.AddSingleFile) but it works :/
They need to be .ttf I think
[QUOTE=Coffeee;49411423]They need to be .ttf I think[/QUOTE]
Yeah it compiles with ttf fine, but it still doesn't works, and addon which I mentioned uses otf and it works
Fonts won't work from workshop addons because windows requires them to be extracted from the addon to be loadable. ( It's an OS limitation )
This is not yet fixed because we are still debating on what addon format we want to use for workshop in after future updates.
[QUOTE=Robotboy655;49412306]Fonts won't work from workshop addons because windows requires them to be extracted from the addon to be loadable. ( It's an OS limitation )
This is not yet fixed because we are still debating on what addon format we want to use for workshop in after future updates.[/QUOTE]
Thanks for the answer!
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