• Problems with custom fonts and Gmad
    4 replies, posted
Hello, I would like to clarify the situation about custom fonts, downloading it and complile in gmad. 1) Are custom fonts still doesn't work if downloaded through .gma? 2) Should I use resource.AddSingleFile for it? 3) When I try to compile .gma with Gmad I get to following errors: [QUOTE] Garry's Mod Addon Creator 1.1 Looking in folder "D:/Gmod/Workshop/ttt/part1/" materials/uc/ttt/ava_mask.png materials/uc/ttt/logo_menu.png resource/fonts/os_bold.otf [B][Not allowed by whitelist][/B] resource/fonts/os_light.otf [B][Not allowed by whitelist][/B] resource/fonts/os_regular.otf [B][Not allowed by whitelist][/B] resource/fonts/os_semibold.otf [B][Not allowed by whitelist][/B] [B]File list verification failed[/B] [/QUOTE] Any ideas? P.S. I have an addon which uses Tenby Five font, i haven't it in my downloads folder, also i don't see that this font was added for downloading (resource.AddSingleFile) but it works :/
They need to be .ttf I think
[QUOTE=Coffeee;49411423]They need to be .ttf I think[/QUOTE] Yeah it compiles with ttf fine, but it still doesn't works, and addon which I mentioned uses otf and it works
Fonts won't work from workshop addons because windows requires them to be extracted from the addon to be loadable. ( It's an OS limitation ) This is not yet fixed because we are still debating on what addon format we want to use for workshop in after future updates.
[QUOTE=Robotboy655;49412306]Fonts won't work from workshop addons because windows requires them to be extracted from the addon to be loadable. ( It's an OS limitation ) This is not yet fixed because we are still debating on what addon format we want to use for workshop in after future updates.[/QUOTE] Thanks for the answer!
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