• Camera position export to 3ds max
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There is a tool called Half Life Advanced Effects that basically helps with machinima and guess what...It only works with Goldsrc games and Counter Strike Source. The tool is located here: [url]http://www.hhg-clan.de/hlae/download.php[/url] I was wondering...How easy would it be to make a lua file that takes the camera position in Gmod and captures that at a certain FPS then convert it to BVH for use in 3ds max? You could import the map geometry with Crafty and we can do effects with 3ds max that we couldn't do in Gmod. I can't program a goddamn thing so...?
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