Hello Facepunch,
Just like the title says. When you die after taking damage from something it leaves a red overlay on your screen. Is there any way to stop that from drawing?
[editline]06:44PM[/editline]
Found it:
[lua]hook.Add("HUDShouldDraw","HideDamage",function(name)
if name == "CHudDamageIndicator" then return false end
end)[/lua]
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