• Remove red screen when player dies by damage.
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Hello Facepunch, Just like the title says. When you die after taking damage from something it leaves a red overlay on your screen. Is there any way to stop that from drawing? [editline]06:44PM[/editline] Found it: [lua]hook.Add("HUDShouldDraw","HideDamage",function(name) if name == "CHudDamageIndicator" then return false end end)[/lua]
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