• Only want client can hear sounds
    2 replies, posted
Hi people, im having trouble finding a solution to this so if any of you have a solution id be glad to hear them. Id like it so that when people join my server a song/sound plays for about 10 seconds, low volume of course i dont want to deafen people :P I know how to use player initialize and then use self:playsound etc. But i dont want the sound to be heard by everyone near the player just the player that joins hears it. Thanks :)
Send a net message to the player, net.Send( ply ), use surface.PlaySound("mysound.wav") in net.Receive on client.
Thanks for the help!
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