• GibSplat Two WIP
    940 replies, posted
[highlight] So this is dead, but since you've been such supporting fans, here's a little gift to y'all [url=https://www.dropbox.com/gallery/3681010/1/GibSplat%20Two/DevScreenshots/?h=f57c34]Dev Screenshots[/url] and [url=http://www.youtube.com/watch?v=JGLldEK20QA]Dev video[/url][/highlight] [media]1]http://img14.imageshack.us/img14/5811/gmconstruct0000ktc.jpg 2]http://img300.imageshack.us/img300/2636/gmconstruct0000b.jpg 3]http://img143.imageshack.us/img143/7428/gmconstruct0000.jpg[/media] [b]29/8/09[/b] I spent some of the night making the burnt and skeleton layers. [media]1]http://img268.imageshack.us/img268/7315/gmconstruct0002n.jpg 2]http://img199.imageshack.us/img199/7695/gmconstruct0001f.jpg[/media] During the day I worked some on the layers, making them adjust for wheter they should be seen or not. I also did some more test corpses just for you guys :) [media]1]http://img269.imageshack.us/img269/3397/gmconstruct0000f.jpg ]2http://img83.imageshack.us/img83/1263/gmconstruct0001.jpg[/media] [b]2/9/09[/b] Thanks to [url="http://www.facepunch.com/member.php?u=6457"]Cyril[/url], I know have a bunch of limbs as separate props rather than joined in a ragdoll. So what did I do with 'em? [media]http://www.youtube.com/watch?v=mwEvuJGZ8-o[/media] The good part about this is that I can have full dismemberment like in GibSplat 1 completely without the lag. And as bonus I can add dislocation :) [b]6/9/09[/b] New flesh layer (It looks better combined with other layers) [media]http://img3.imageshack.us/img3/6742/gmconstruct0000w.jpg[/media] [b]14/9/09[/b] Fixed the angles of my ragdoll parts. [media]http://www.youtube.com/watch?v=57dPX-_DIv8[/media] [b]17/9/09[/b] Just did a quick vid for you guys so you dont get bored (note that this is still a default ragdoll, not my custom one. [media]http://www.youtube.com/watch?v=lTJGVE2-zMY[/media]
ralle, you are win.
I didn't know what to expect really in a GibSplat 2 but you're definitely going to deliver.
Pretty damn cool
Ram, holy fuck. I thought you are only "cleaning the code". Is the burnt face appearing when you shoot someone, or when someone is burnt? Anyway it looks fucking incredible. Will you add pretty effects like there was in dismemberment 2.0? But they lag like fuck :P
[QUOTE=MakeR;16984353]ralle, you are win.[/QUOTE] exactly
Dear god that looks awesome [editline]05:13PM[/editline] With the release of that I can make a breen army - [b]with variety[/b]
Looks awesome great job
[highlight]YES YES YES YES![/highlight] :dance: [QUOTE=Failure;16985030]Ram, holy fuck. I thought you are only "cleaning the code". Is the burnt face appearing when you shoot someone, or when someone is burnt? Anyway it looks fucking incredible. Will you add pretty effects like there was in dismemberment 2.0? But they lag like fuck :P[/QUOTE] I hope you mean without those weird nasty ropes.. right?
Looks neat good luck with it.
realistic zombie npc time?
yes
[QUOTE=t-man;16986969]realistic zombie npc time?[/QUOTE] Ohmagah, that would rock. Zombie gamemodes will never be the same.
-snip-
Wow, well done.
Genius.
Geniously well done.
One of the most memorable LUA scripters makes a comeback with an awesome addon.
Looks promising. Will there be any other additions?
Holy shit. I thought you disappeared ralle, but no. You come back for a fucking awesome new follow up to an awesome addon. I can't WAIT for this, holy shit.
:dance: Cant wait!!
Wow, very nice. Can't wait. :dance:
Will it be possible to destroy limbs after removal? looks awesome btw :)
I want it I want it i want it !!
Looks spectacular. Now all we need are some ridiculously pretty spark effects and some snazzy-looking physical bullets and we'll have SMOD for Gmod. (May have already been done for all I know, don't hit me.)
Will it work in multiplayer this time? :\
[QUOTE=Junku;16993209]Looks spectacular. Now all we need are some ridiculously pretty spark effects and some snazzy-looking physical bullets and we'll have SMOD for Gmod. (May have already been done for all I know, don't hit me.)[/QUOTE] [B]BETTER[/B] then SMOD Don't disagree with me. I just mean the blood effects.
I always would've killed for SMOD blood effects in GMod.
Just don't overkill it with those blood effects from GMDM.
awesome
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